John Wick Game Announced for PS5: Everything We Know So Far
The John Wick game is officially happening — and this time, it’s not a small spin-off or mobile adaptation. It’s a full AAA action experience built specifically for PlayStation 5.
Developed by Saber Interactive, the project is being created in close collaboration with Chad Stahelski, Keanu Reeves, and Lionsgate. That alone changes the conversation.
This isn’t just a game using the John Wick name. It’s being shaped by the same creative minds behind the films.
An Original Story Within the Official Timeline
One of the most exciting details is that the John Wick game will tell an original story set within the official timeline of the franchise. It won’t retell the events of the movies. Instead, it explores a specific chapter of John Wick’s life that we haven’t fully seen before.
That means:
- New missions
- Returning iconic characters
- Brand-new faces created for the game
- Expanded lore inside the assassin underworld
For longtime fans, this is a big deal. It suggests the game will actually add to the canon rather than just borrow from it.
Gun-Fu Combat Built From the Ground Up
If there’s one thing the John Wick universe is known for, it’s its distinct “gun-fu” fighting style — a seamless blend of close-quarters combat, tactical shooting, and brutal precision.
The developers have confirmed they are building a brand-new combat system specifically to capture that feeling. The goal is authenticity.
Expect:
- Smooth transitions between melee and firearms
- Precision-based shooting
- Cinematic takedowns
- Intense, close-range encounters
This isn’t meant to be an arcade-style shooter. It’s designed to make you feel like you are inside a John Wick action sequence.
Cinematic Experience on PS5
The team has emphasized cinematic camerawork and bold, neo-noir environments. That means dramatic lighting, high-contrast visuals, and stylish interiors inspired by the franchise’s signature look
PlayStation 5 hardware opens the door for:
- Fast loading times
- Immersive DualSense feedback
- High-quality lighting effects
- Fluid, responsive gameplay
If optimized properly, the experience could feel almost like stepping directly into one of the films.
Driving Sequences and High-Stakes Action
The announcement also mentioned intense driving experiences. While details are limited, this suggests high-speed chase sequences integrated into missions.
Combined with combat, this could create varied gameplay rather than a repetitive loop of shooting alone.
Why This Announcement Matters
Licensed movie games often struggle because they lack creative involvement from the original filmmakers. That doesn’t appear to be the case here.
With Chad Stahelski and Keanu Reeves directly collaborating, expectations are naturally higher. It signals a commitment to staying true to the tone, style, and world-building that made the franchise globally successful.
For action game enthusiasts, this could represent a new benchmark for cinematic third-person combat games.
What We Still Don’t Know
While the announcement confirms development, several details remain under wraps:
- Official game title
- Release date
- Exact gameplay structure
- Multiplayer or single-player focus
More information is expected in the coming months.
Final Thoughts
The John Wick game announced for PS5 has the right foundation: AAA production, direct franchise collaboration, and a focus on immersive, cinematic gameplay.
If Saber Interactive delivers on its promise of authentic gun-fu mechanics and rich world design, this could become one of the most exciting action releases for PlayStation players.
For now, one thing is clear — the Baba Yaga is entering the gaming world, and expectations are high.
